![]() Each game or software might support slightly different kinds of content in their Workshop, so it's best to check out the official documentation for more details on what can be created and shared in that. The Steam Workshop makes it easy to discover or share new content for your game or software. TL DR: I need some console command/event or mod which let me spawn optional or small amount of event troops which won't disappear after 1 war. The Steam Workshop for Crusader Kings II. I'd like to state that I don't know how to mod myself and I don't wanna get into it unless it's something that I can learn how to do in under an hour. So, is there any way how to spawn event troops other than through tribal councilors actions? Console command, mod or anything that would allow me to spawn exact number of event troops or some small group of them so I can make different army's for different rulers? I know there is cheat mod at steam work shop but that only allows to spawn 100k stack which is not separable and then there is mod which allows to spawn 666 troop but those are described as having OP stats. I've managed to create some interesting characters and potential interesting stuff happening here and there (claims, etc.) but there is one thing I don't know how to do and I have't find any answer at google. last update Wednesday, November 14, 2018. This trainer may not necessarily work with your copy of the game. These are overwritten every time the game starts. Game Title : Crusader Kings II Game Version : 3.2. i see a lot of people talking about CK2+ and HIP mods. are there any cool mods for that version. ![]() They are created as a result of events in certain wars, and also appear for some characters in historical starts. Gameplay-facilitating trainer for Crusader Kings II. The game stores various log files in your CK2 user folder ( DocumentsParadox InteractiveCrusader Kings IIlogs ). any cool mods on 2.4.1 version Hey i've never used mods but i kind of want to now. Event troops are special, non-reinforcing armies that arent subject to the usual limitations on levies, mercenaries or retinues. Now I decided to handcraft some scenario which would provide us with few hundred years of game and maybe have some replayability. This article has been verified for the current version (3.3) of the game. We also tried some mods, but those are usually more fit for singleplayer experience (tho we usually play with ck2+). We always play either 867 or 1066, we don't like 769 start date because there are some huge ass blobs that basically never break. Cheat in this game and more with the WeMod app 60,521 WeMod members play this game. So, I've been playing CK2 multiplayer with my friends for some time and we were having a lot of fun. Our Crusader Kings II trainer has over 16 cheats and supports Steam.
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